Oct 08, 2007, 06:01 AM // 06:01
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#1
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Reversal of Fortune
So most of you experienced monk players say Reversal of Fortune is a great spell. No doubt about it, but definitely not for beginners. It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked, and when they do, it will ,more than likely, not be much.
I would really like to use this spell, but i almost never cast it at the right moment. How do you guys deal with that?
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Oct 08, 2007, 06:08 AM // 06:08
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#2
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Desert Nomad
Join Date: May 2006
Profession: N/
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Reversal of Fortune works best when cast on casters (60 AL = more healed).
In order to predict attacks, use it on characters that are already under attack, or observe the battle field and track enemy movements towards your teammates.
Also note that RoF is only semi-effective in normal mode, but saves lives in hard mode.
Hope I helped! :]
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Oct 08, 2007, 06:09 AM // 06:09
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#3
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Krytan Explorer
Join Date: Mar 2006
Guild: P4n드4k트 F0rm4710n
Profession: W/
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Quote:
Originally Posted by horseradish
It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked
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Hmmm. Look up instead of staring at the health bars and it should be pretty easy to figure out.
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Oct 08, 2007, 06:10 AM // 06:10
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#4
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Somewhere between GW and Fchan on the nets
Guild: None
Profession: R/D
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It seems pretty simple to me. Watch the life bars. If someone starts taking damage, throw RoF on them. Monster/enemy player attacks again, triggers RoF. Whenever you see someone's life bar go down in chunks, little or big, put RoF on them. You use it pretty much the same way you use a heal.
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Oct 08, 2007, 06:12 AM // 06:12
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#5
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: Mo/
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Think of it as kind of a supplement to the bigger protection spells like Prot Spirit and Spirit Bond. If you run into a barrager, you can only cast one PS before the next barrage comes, so you PS one caster and ROF another one.
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Oct 08, 2007, 06:23 AM // 06:23
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#6
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Belgium
Guild: Forgot the Ghostlyyyyy
Profession: R/
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Rof is usually my first line of defense (response) , before i use a slower protection spell like: Shield of absorption or guardian.
Im also having problems with pre-proting
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Oct 08, 2007, 06:29 AM // 06:29
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#7
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by OI-812
Watch the life bars.
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Good monks watch the playing field and see who is taking (or will be taking) the most damage, and put a prot like RoF on them. Watching life bars is a sure way to fail, as the target my no longer be under attack by the time you cast RoF, and it'll be obvious by where the enemies/monsters are.
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Oct 08, 2007, 06:32 AM // 06:32
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#8
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Frost Gate Guardian
Join Date: Jan 2007
Guild: We Wrestle Bears In Frenzy [xtrm]
Profession: Me/E
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the tard above speaks truth, use RoF as a first response spell, its main purpose is to give the monk time to think and thats what makes the spell leetsauce.
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Oct 08, 2007, 08:17 AM // 08:17
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#9
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by horseradish
since you can almost never tell when they are gonna be attacked
...
How do you guys deal with that?
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Stop failing at monking is a start. Unglue your eyes from the red bars, and watch the battle instead. If you see a pair of trees and an idiot running towards a target, them mebbe you oughtta think about casting a spell.
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Oct 08, 2007, 09:39 AM // 09:39
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#10
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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It is best to look at the map and most importantly your radar that where I look most of the time as I can see who is where and where is who.This is very good if the maps is in bad lighting being very dark and you can't see where most of your team is.I do look at the map from say 90degree angle or top view.
When using RoF is just like using PoS or SB or SoA.It is best to throw it on before the attack but most likely when the attack is happening it will then negate the damage and heal for some as well unlike say Orisons it just repairs the damage taken.I would advise you to practice somewhere where it isn't to hard lower lvl that yourself.
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Oct 08, 2007, 05:39 PM // 17:39
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#11
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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RoF is your knee jerk response, buying you a second or so to throw a more decisive prot on someone.
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Oct 08, 2007, 05:41 PM // 17:41
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#12
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Quote:
Originally Posted by horseradish
So most of you experienced monk players say Reversal of Fortune is a great spell. No doubt about it, but definitely not for beginners. It's difficult to cast on an ally since you can almost never tell when they are gonna be attacked, and when they do, it will ,more than likely, not be much.
I would really like to use this spell, but i almost never cast it at the right moment. How do you guys deal with that?
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Fail.
You watch the battlefield and preprot.
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Oct 08, 2007, 08:22 PM // 20:22
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#13
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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thanks for the info.
But to Stormlord Alex & ibreaktoilets, i just asked a question. No need to be bitchy.
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Oct 08, 2007, 08:59 PM // 20:59
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#14
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Bitching is what I do.
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Oct 08, 2007, 10:36 PM // 22:36
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#15
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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LMAO
wow
how sad
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Oct 09, 2007, 07:40 AM // 07:40
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#16
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by ibreaktoilets
Bitching is what I do.
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Apparently I don't even have to bitch for people to hate me:
Quote:
Originally Posted by Son Of The Axe
the tard above speaks truth
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Oct 09, 2007, 02:05 PM // 14:05
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#17
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Quote:
Originally Posted by horseradish
LMAO
wow
how sad
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LMAO
wow
o w8. whoru.
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Oct 09, 2007, 07:53 PM // 19:53
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#18
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Wilds Pathfinder
Join Date: May 2006
Location: San Francisco native
Profession: Mo/P
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I keep 2 to 3 5 energy spells in my bar that I just spam out constantly in a fight on anyone who's mixing it up - the health bars in the party window have arrows on them that are often predictive of where someone is headed, plus if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway.
At the start of a fight, I spam out all my 5 cost spells on one ally each - going for the ones that are doing the initial pulling - the warrior / dervishes, and the ones I know will get spiked early - the mesmers. Because if they aren't trying to kill my mesmer I know it will be a short fight in my favor. Nothing says havoc like a mesmer coming at you, so if you have one of your own, protect it well. When I'm playing an offensive character I -always- target mesmers first.
Next I prot the elementalists, they tend to get spiked on by everyone fool enough to ignore the mesmer. After that I go for myself / any other monk on my side. I prot myself last because if my team is doing its job the enemy hasn't been able to come after me yet, but I know it wants to, and eventually the linemen are going to fail, and I'm the quarterback... (if I have my football analogy right, I don't watch the sport... )
My openeing move in a fight, if I have time, and if the other side's Mesmer doesn't stop me, or if the go-go-go warrio hasn't been stringing pulls together so closely that it hasn't even recharged yet, is almost always Aegis. After that I do all of the above.
Last edited by arcady; Oct 09, 2007 at 07:57 PM // 19:57..
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Oct 09, 2007, 08:46 PM // 20:46
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#19
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by arcady
I keep 2 to 3 5 energy spells in my bar that I just spam out constantly in a fight on anyone who's mixing it up - the health bars in the party window have arrows on them that are often predictive of where someone is headed, plus if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway.
At the start of a fight, I spam out all my 5 cost spells on one ally each - going for the ones that are doing the initial pulling - the warrior / dervishes, and the ones I know will get spiked early - the mesmers. Because if they aren't trying to kill my mesmer I know it will be a short fight in my favor. Nothing says havoc like a mesmer coming at you, so if you have one of your own, protect it well. When I'm playing an offensive character I -always- target mesmers first.
Next I prot the elementalists, they tend to get spiked on by everyone fool enough to ignore the mesmer. After that I go for myself / any other monk on my side. I prot myself last because if my team is doing its job the enemy hasn't been able to come after me yet, but I know it wants to, and eventually the linemen are going to fail, and I'm the quarterback... (if I have my football analogy right, I don't watch the sport... )
My openeing move in a fight, if I have time, and if the other side's Mesmer doesn't stop me, or if the go-go-go warrio hasn't been stringing pulls together so closely that it hasn't even recharged yet, is almost always Aegis. After that I do all of the above.
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That's exactly what I did when I was a bad monk. Sure, doing that may let you get as good as a top 500 monk, but it'll never make you any better.
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Oct 09, 2007, 09:47 PM // 21:47
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#20
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Frost Gate Guardian
Join Date: Sep 2006
Guild: Too Cool For Morale [flag]
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Quote:
Originally Posted by arcady
if they take one hit they are likely to take more if the other side is doing its job. If the other side isn't doing its job, it won't matter - a monk on my side isn't even needed anyway.
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This is true, only bad players half/fake spike or draw prot to pressure enemy monks.
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